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Welcome to: The State of San Andreas


Five years ago Carl Johnson escaped from the pressures of life in Los Santos, San Andreas...a city tearing itself apart with gang trouble, drugs and corruption. Where film stars and millionaires do their best to avoid the dealers and gangbangers. Now, it's the early 90s. Carl's got to go home. His mother has been murdered, his family has fallen apart and his childhood friends are all heading towards disaster. On his return to the neighborhood, a couple of corrupt cops frame him for homicide. CJ is forced on a journey that takes him across the entire state of San Andreas, to save his family and to take control of the streets.

..:Confirmed Game Attributes:..

Newly added attributes

:: On the game map Los Santos is only a tiny bit in the lower right corner.
:: You can wear a lot of new clothes.
:: Dual wield multiple gun types.
:: More mini games.
:: Vehicles get rusty and dirty as time goes by.
:: Carl's customizations include: Hairstyle, Physique, Weight, Driving Skills, Clothes, Possessions, Weapon Skills, Character, Relationships, Gang.
:: The art team has snuck in plenty of special pictures and messages for fans.
:: For the first time in a series the game will adjust its difficulty if the player becomes stuck. Rockstar assures that that the adjustments will be minimal and almost invisible to the players, so the missions won't become a breeze.
:: At least once every couple of days your character has to eat. If you skip meals he will be come weak, and if you feed him too much he gets slow and then gets fat. There is a wide selection of places to eat... so what you eat counts as well. Strength will effect his punches, but bulk up at the gym too much and he will loose speed...
:: San Andreas has its own version of Hollywood called Vinewood.
:: When the Orange Grove Families fell from power, the new rival gangs The Flats and The Ballas moved in.
:: Brian Johnson is CJ's 10 year old brother that died in an accident and the reason he went to Liberty City prison for five years.
:: The Johnson family is in disarray as Carl and Kendl can't get along with Sweet.
:: Frank Tenpenny and Eddie Polaski know CJ from when he was in juvenile hall, and now they harass him in SA.
:: Cesar, a new Latino character wearing baggy slacks, an undershirt, tattoos, and a buzz cut has been confirmed.
:: Old Reece is Carl's old barber that still gives him haircuts anytime he comes in.
:: A combine harvester with razor-sharp blades working on a field.
:: A dirt bike (similar to Sanchez from Vice City) riding through the forest.
:: 18 wheeler trucks, including ones with huge detachable gas canisters.
:: A monster truck riding through a valley and a shallow river bed.
:: A jeep overlooking the sunset on a cliff.
:: An SUV driving through the meadows.
:: A four-wheeler for racing on a dirt track (I hope you can take it in to town, there legal in my state)
:: Carl can attack enemies from behind, after hiding and sneaking through the shadows.
:: Carl's ability to swim and the length of time he can stay underwater for depends on his fitness and how often he practices swimming.
:: Members of The Orange Grove Families wear green clothes.
:: The Ballas gang members wear purple clothes.
:: Models will include up to 50% more polygons than Vice City.
:: Bicycles will move forward when the X button is held down, but tapping it will make the player travel faster.
:: Carl can roll to the side during combat on the press of a button.
:: Players can now pivot the camera around the car, in order to gain a better view.
:: A choice of haircuts are available, from shaven/bald heads to 'Afro' style cuts.
:: Not only can players choose new hairstyles, but choices of beards and other facial hair will be at their disposal.




:: The state of San Andreas consists of 3 major cities; Los Angeles (Los Santos), San Francisco (San Fierro), Las Vegas (Las Venturra); each the size of Vice City
:: Overhauled graphics engine means crisper quality, realistic shadowing and reflections, and independent day- and night-time models
:: Tons of fully-rendered interiors
:: Restaurants
:: Fully operational casino
:: The city directly affects your characters progression, abilities, and even appearance
:: Appearances and mentioning of past GTA characters
:: Well known voice acting talents
:: Increased AI and NPC recording sessions
:: Missions will be made to suit your skill level
:: Ability to recruit gang members for missions
:: Four-person drive-by
:: Your actions while not on missions reflect your position in the storyline
:: Ability to rob houses
:: You must eat to stay healthy and maintain stamina
:: The city reacts to your characters health and appearance
:: You can go to the gym to work out
:: New melee combat animations
:: Ability to swim
:: New weapons, more variety, revamped old weapons
:: Improved car handling
:: More modes of transportation